Dungeon Settlers Weapon Tier List: Every Skill Tree Ranked
A Dungeon Settlers weapon tier list — Shield, Bow, Fire in S tier, the full A and B tiers, the live-but-unrated spear tree, and what's still coming.
FAQ
What is the best weapon in Dungeon Settlers?
Are spears in Dungeon Settlers?
How do weapon skill trees work?
Damage in Dungeon Settlers splits into physical and magic, and every settler’s combat identity is a main skill tree — a weapon or a magic school — plus sub trees for specialization. This tier list ranks the trees with week-one tier data for four-person parties in the v0.4.19 meta — the spear tree, live but unrated, gets its own section below.
S Tier — carry tools

Shield — how permadeath stays theoretical
Provoke, doorway holds, and surviving named fights — the entire boss prep checklist assumes someone brought a shield. Lizardmen carry the aptitude. Craft a real shield, not a leftover buckler at 8% durability.
Bow — safe damage from crafted ammo
Converts settlement production (wood arrows) into damage that never enters melee range and preserves armor durability. Elves want this tree; Humans can shoot. The caveat is logistics — an empty quiver is an untrained tree, so pack arrows and keep auto-pickup on.
Fire — the straightforward magic button
Direct magic pressure with no summons to manage. Humans carry a small fire aptitude. It drains the caster’s energy (Willpower) — pause and recast deliberately rather than auto-attacking with a dry gauge.
A Tier — excellent with a job
Sword
The Human default: reliable physical damage, no extreme downside, easy to gear from early recipes. Still wants a guard ahead on named fights.
Greatsword
High swing damage, weak when surrounded — place behind a shield-user. Lizardman-friendly; Elf greatsword aptitude is negative, don’t force it.
Water
Summons (Bubbleling, Bubbletoad) that scale off the caster’s magic attack — Intelligence-talented casters scale twice, personally and through pets. Summons soak hits in doorways; energy-hungry. The community’s pick when you already have a shield and want a fifth body without a fifth slot.
Nature
Elf-coded control and backline support — lower raw kill speed than Fire, higher expedition survival, if you actually use the control skills while paused.
B Tier — works, needs a reason
Blunt
Stun-adjacent physical; the Lizardman blunt aptitude is real. Suits a second frontliner alongside sword or greatsword — it does not replace the shield tree.
The spear tree — live, unrated
The spear tree is in the live game — it did not wait for the Lycan race it was announced with. Player loadouts reported in the game’s Steam community before v0.4.23 (September 9) already ran “Bow/Spear” Elves and archers with the spear sub skill tree (its Initiative node grants opening attack speed — buffed 25% → 35% in v0.4.23), and the official v0.4.23 notes balance seven spear skills — including Spear Basic Attack 75% → 90% — as live content.
No tier placement yet: no week-one tier list rated the tree, and post-v0.4.23 play has not produced a consensus placement. The Lycan race it was announced with is a separate availability question, tracked in the race tier list.
Not ranked — not live yet
| Tree | Status |
|---|---|
| Axe | Officially slated for Update 5, with the Dwarf race (roadmap) |
| Dagger | Officially slated for Update 6 |
| Crossbow | Officially slated for V1.0 |
| Necromancy / holy | Community speculation only — no official confirmation |
The cross-cutting rules
- Gear slots: seven — main weapon, off-hand (shield or ammo), helmet, body, two accessories, plus one more wear slot
- Durability: weapons wear on hits, armor when hit — repair at camp, carry a backup weapon on long pushes
- Crafting order: Cloth → Bone/Carapace → the current region’s metal (crafting guide)
- Build rule: one primary tree plus a backup that shares a resource — shield + blunt, bow + nature, fire + sword on a Human. And match the race: a −2 fire Lizardman should not be your pyromancer (race tier list)
Where to go next
- Race Tier List — the aptitudes behind every ranking here
- Party Comp Tier List — combining trees into rank-scaled expedition parties
- Crafting & Gear — where those tiers of gear come from
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